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#include <Encoder.h>

// Delays for certain events in ms
const int ROTARY_DELAY = 100;    // Time between checking for rotary turns
const int BUTTON_DELAY = 800;    // Button debouncing, and repeating
const int FLASH_DELAY = 600;     // How long to flash the entire row after button press
const int CURSOR_DELAY = 200;    // How quickly to flash the cursor led

// Pin Assignments
uint8_t rota = 2;
uint8_t rotb = 3;
uint8_t button = 4;
uint8_t dataIn = 5;
uint8_t load = 6;
uint8_t clock = 7;
uint8_t trigger = 12;
 
int maxInUse = 1; 
uint8_t x = 0;
 
byte max7219_reg_noop        = 0x00;
byte max7219_reg_digit0      = 0x01;
byte max7219_reg_digit1      = 0x02;
byte max7219_reg_digit2      = 0x03;
byte max7219_reg_digit3      = 0x04;
byte max7219_reg_digit4      = 0x05;
byte max7219_reg_digit5      = 0x06;
byte max7219_reg_digit6      = 0x07;
byte max7219_reg_digit7      = 0x08;
byte max7219_reg_decodeMode  = 0x09;
byte max7219_reg_intensity   = 0x0a;
byte max7219_reg_scanLimit   = 0x0b;
byte max7219_reg_shutdown    = 0x0c;
byte max7219_reg_displayTest = 0x0f;


Encoder knobLeft(rota, rotb);


char id=0;
 
void putByte(byte data) {
  byte i = 8;
  byte mask;
  while(i > 0) {
    mask = 0x01 << (i - 1);      // get bitmask
    digitalWrite( clock, LOW);   // tick
    if (data & mask){            // choose bit
      digitalWrite(dataIn, HIGH);// send 1
    }else{
      digitalWrite(dataIn, LOW); // send 0
    }
    digitalWrite(clock, HIGH);   // tock
    --i;                         // move to lesser bit
  }
}
 
void maxSingle( byte reg, byte col) {    
//maxSingle is the "easy"  function to use for a     //single max7219
 
  digitalWrite(load, LOW);       // begin    
  putByte(reg);                  // specify register
  putByte(col);//((data & 0x01) * 256) + data >> 1); // put data  
  digitalWrite(load, LOW);       // and load da shit
  digitalWrite(load,HIGH);
}
 
void maxAll (byte reg, byte col) {    // initialize  all  MAX7219's in the system
  int c = 0;
  digitalWrite(load, LOW);  // begin    
  for ( c =1; c<= maxInUse; c++) {
  putByte(reg);  // specify register
  putByte(col);//((data & 0x01) * 256) + data >> 1); // put data
    }
  digitalWrite(load, LOW);
  digitalWrite(load,HIGH);
}
 
void maxOne(byte maxNr, byte reg, byte col) {    
//maxOne is for adressing different MAX7219's,
//whilele having a couple of them cascaded
 
  int c = 0;
  digitalWrite(load, LOW);  // begin    
 
  for ( c = maxInUse; c > maxNr; c--) {
    putByte(0);    // means no operation
    putByte(0);    // means no operation
  }
 
  putByte(reg);  // specify register
  putByte(col);//((data & 0x01) * 256) + data >> 1); // put data
 
  for ( c =maxNr-1; c >= 1; c--) {
    putByte(0);    // means no operation
    putByte(0);    // means no operation
  }
 
  digitalWrite(load, LOW); // and load da shit
  digitalWrite(load,HIGH);
}
 
 
void setup () {
  pinMode(dataIn, OUTPUT);
  pinMode(clock,  OUTPUT);
  pinMode(load,   OUTPUT);
  pinMode(button, INPUT);
  pinMode(trigger, OUTPUT);
  digitalWrite(button, HIGH);
  digitalWrite(13, LOW);  
  digitalWrite(trigger, LOW);
 
  //initiation of the max 7219
  maxAll(max7219_reg_scanLimit, 0x07);      
  maxAll(max7219_reg_decodeMode, 0x00);  // using an led matrix (not digits)
  maxAll(max7219_reg_shutdown, 0x01);    // not in shutdown mode
  maxAll(max7219_reg_displayTest, 0x00); // no display test
  for (x=1; x<=8; x++) {    // empty registers, turn all LEDs off
    maxAll(x,0);
  }
  maxAll(max7219_reg_intensity, 0x01 & 0x0f);  // the first 0x0f is the value you can set range: 0x00 to 0x0f
  
}  

// Value to display a single LED on a row
uint8_t values[9] = {0, 1, 2, 4, 8, 16, 32, 64, 128};
// Array with all rows, indicating which 'value' to show
uint8_t line[8] = {0, 0, 0, 0, 0, 0, 0, 0}; 
// What row we are current working with
uint8_t idx = 0;
// Our delay counters (in ms)
int delayButton = 0;
int delayRotary = ROTARY_DELAY;
int delayFlash = 0;
int delayCursor = CURSOR_DELAY;
int cursorState = 0;

// Rotary position, reset after each loop
long pos = 0;
// Do we update the matrix this run?
uint8_t update = 1;

void loop () { 

  // Flash the row after a button press
  if (delayFlash && idx != 8) {
    maxSingle(idx+1, 255);
    
    if (delayFlash == 1) {
      maxSingle(idx+1, values[line[idx+1]]);
    }
    
    delayFlash--;
    if (delayButton) delayButton--;
    
    return;
  } 
  
  // Check for button press
  if (delayButton) delayButton--;
  if (!digitalRead(4) && delayButton == 0) { 
    if (idx == 8) 
      idx = 0;
     else
       idx++;
     delayButton = BUTTON_DELAY;
     delayFlash = FLASH_DELAY;
  }
  
  
  // Checks for rotary turning, and update
  //  the matrix buffer
  // My rotary encoder had '2 turns' per detent, making
  //  it awkward to move a single position. This is why
  //  the check is for > 1 and < -1 to make it a full detent.
  if (delayRotary) delayRotary--;
  if (delayRotary == 0 && idx != 8) {
    pos = knobLeft.read();
    if (pos > 1) {
      if (line[idx] != 0)
        line[idx]--;
      else
        line[idx] = 8;
      update = 1;
    } else if (pos < -1) {
      if (line[idx] != 8)
        line[idx]++;
      else
        line[idx]= 0;
      update = 1;
    }
    
    if (update) { 
      knobLeft.write(0);
      delayRotary = ROTARY_DELAY;
      
      if (pos) {
        cursorState = 1;
        delayCursor = CURSOR_DELAY;
      }
    }
  }
  
  
  // Toggle the state of the cursor after the
  //  cursor delay (in ms) has been reached
  if (delayCursor) delayCursor--; 
  if (delayCursor == 0 && idx != 8) {
    delayCursor = CURSOR_DELAY;
    cursorState = 1 - cursorState;
    update = 1; 
  }
  
  // Update the matrix only if a change has been made
  if (update) {
    for (x = 0; x<8; x++) {
       if (x == idx) {
         if (cursorState && line[x] != 0)
             maxSingle(x+1, values[line[x]]);
         else
             maxSingle(x+1, 0);
       } else {
         if (line[x] == 0) continue;
         digitalWrite(trigger, HIGH);
         maxSingle(x+1, values[line[x]]);
         digitalWrite(trigger, LOW);
       }
    }
    update = 0;
  }
  
  delay(1);
 
}